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Functionary

The brutes are at the gate, chaos is looming, and the only thing standing in the way of disaster is the foundation of law and order. You're a proud member of a guild or governing body, which both enacts and enforces the laws that make society function smoothly and safely.

Skill Proficiencies

Insight, Intimidation

Languages

Two of your choice

Equipment

An insignia, a scroll containing the text of a law important to you, a bottle of blue ink, an ink pen, a set of fine clothes, and a pouch.

Starting Gold

10 GPs

Features

Legal Authority

You have the authority to enforce the laws, and that status inspires a certain amount of respect and even fear in the populace. People mind their manners in your presence and avoid drawing your attention: they assume you have the right to be wherever you are. Showing your insignia gets you an audience with anyone you want to talk to (Though it might cause more problems than it solves when you're dealing with incorrigible lawbreakers). If you abuse this privilege, though, you can get in serious trouble with your superiors and even be stripped of your position.

Well Versed In Law

You have advantage with History checks involving laws, and legal precedents.

Guild Contacts (1D8)

The local government is a sprawling bureaucracy, and people in a variety of positions throughout the guild can pull strings to make things happen. Because of the guild's role in making and enforcing laws for the entire city, your place in the local government can easily bring you into contact with members of other guilds, for good or ill. Roll twice on the Contacts table (For an ally and a rival): 1- As a teenager, I was a page for a prominent judge. 2- One of my childhood friends is now a precognitive mage in service of the guild. 3- I joined my guild hoping to impress an arrester whom I admire. 4- My former mentor is now a warden at a prison. 5- I was second best at everything in my legal training, and now I work with the person who was always just a little bit better. 6- A good friend was promoted into work they can't tell me about. 7- I know a homunculus in the halls of the Capitol who can get things done behind the scenes. 8- I was once summoned to the presence of Supreme Judge Isperia, the guildmaster, who complimented me on my work.

Personality Tables

Personality Traits (1D8)

Roll Result
1 I try never to let my judgement become clouded by emotion.
2 I have infinite patience with the dolts and boors I'm forced to deal with every day.
3 When I give an order, I expect it to be obeyed.
4 I just want things the way I like them: neat, orderly, and clean.
5 No wrongdoing can escape my watchful gaze.
6 I always say exactly what I mean, no matter how many words it takes to communicate the particular nuance I am attempting to convey.
7 I'm very literal and don't appreciate metaphor or sarcasm.
8 I never change my mind once it's made up.

Ideals (1D6)

Roll Result
1 Guild. My guild is all that really matters. (Any)
2 Order. The law is meant to ensure that the gears of society turn smoothly and quietly. (Lawful)
3 Peace. The ultimate object of the law is to remove violence from society. (Good)
4 Compliance. Coercion is a fine way of ensuring that the laws are obeyed. (Lawful)
5 Legislation. The law embodies excellence in its precision and detail. (Lawful)
6 Punishment. A public display of consequences is an excellent deterrent for other criminals. (Evil)

Bonds (1D6)

Roll Result
1 I am beholden to an arrester who captured the criminal who killed my parents, saving me from the same fate.
2 I hope one day to write the laws, not just enforce them.
3 I tried and failed to prevent murder, and I have sworn to find and arrest the perpetrator.
4 I successfully prevented a murder, and the would-be perpetrator wants me dead.
5 One of my parents was prominent in the guild, and I resent constantly being compared to that standard.
6 I've modeled my career after a highly respected law-mage or arrester, but I fear that my role model might be involved in something illegal.

Flaws (1D6)

Roll Result
1 I'm unable to distinguish between the letter and the spirit of the law.
2 I seem like a harsh judge to others, but I judge myself most harshly of all.
3 I have a secret, illegal vice.
4 I was traumatized by witnessing a crime as a child.
5 I'm incapable of deception.
6 I wish I had joined a different guild, but I fear they'd never accept me.