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Giant Foundling

Though you aren’t a Giant, you grew up among giants. Maybe you were an orphan taken in by a sympathetic family of stone giants who raised you as one of their own. Or perhaps you lived in a lost prehistoric pocket of the world, surrounded by giants and fearsome behemoths or hulking dinosaurs. Something about your environment—perhaps the food or water that sustained you, elemental magic inherent in the site of your home, or some verdant blessing of growth placed on you—caused you to grow to a remarkable size for your kind. With the aid of this magic, you have learned how to embody the might of giants. You are used to moving through a world much bigger than you, and that is reflected in your skills, attitude, and perspective on life.

Skill Proficiencies

Intimidation, Survival

Languages

Giant and one other language of your choice

Equipment

A backpack, a set of traveler’s clothes, a small stone or sprig from a tree that reminds you of home, and a pouch.

Starting Gold

10 GPs

Features

Runic Knowledge

You can read and write runes. You can spend one hour inscribing a rune on a non magical small object such as a stone or staff. The effect remains indefinitely. You can only have one rune inscribed at a time, if you inscribe a new rune the old rune vanishes, leaving no trace. You can choose from the following runes. Cloud- The object levitates up to six inches and can support one pound of force or weight supplied to it. Fire- The object smolders and produces smoke that can be seen for 10 ft and Dim Light for 5 ft. Frost- The object is cold to the touch and can freeze up to one cubic foot of water if it stays in contact with it for at least one minute. Hill- The object increases in length, width, or height by up to 12 inches or its weight is increased by 10%. Stone- The object cannot have its size or shape be changed magically. Storm- The object emits a small static shock when touched by someone other than you dealing 1 Lightning damage when first touched. The object will shock again every one minute while in contact with a creature other than you.

Origin Stories (1D6)

How you came to live among colossal creatures is up to you to determine, but the Foundling Origin table suggests a variety of possibilities. 1- You were found as a baby by a family of nomadic giants who raised you as one of their own. 2- A family of stone giants rescued you when you fell into a mountain chasm, and you have lived with them underground ever since. 3- You were lost or abandoned as a child in a jungle that teemed with ravenous dinosaurs. There, you found an equally lost frost giant; together, you survived. 4- Your farm was crushed and your family killed in a battle between warring groups of giants. Racked with guilt over the destruction, a sympathetic giant soldier promised to care for you. 5- After you had a series of strange dreams as a child, your superstitious parents sent you to study with a powerful but aloof storm giant oracle. 6- While playing hide-and-seek with your friends, you stumbled into the castle of a cloud giant, who immediately adopted you.

Personality Tables

Personality Traits (1D8)

Roll Result
1 What I lack in stature, I make up for with sheer spite.
2 I insist on being taken seriously as a full-grown adult. Nobody talks down to me!
3 Crowded spaces make me uncomfortable. I’d much rather be in a wide-open field than a bustling tavern.
4 I embrace my shorter stature. It helps me stay unnoticed—and underestimated.
5 Every avalanche begins as a single pebble.
6 The world always feels too big, and I’m afraid I’ll never find my place in it.

Ideals (1D6)

Roll Result
1 STR: Physical power is the key to success in life.
2 Loyalty: I am fiercely loyal to those I consider family.
3 Honor: I will always stand up for what is right, no matter the cost.
4 Adventure: Life is meant to be lived to the fullest, and I will seek out every opportunity for adventure.
5 Community: I value the bonds of friendship and camaraderie.
6 Justice: I will fight for the underdog and protect the innocent.

Bonds (1D6)

Roll Result
1 I am determined to make my parents proud.
2 I am searching for a lost friend or family member who disappeared.
3 I have sworn to protect a vulnerable community.
4 I am driven to avenge the death of a loved one.
5 I am searching for a legendary artifact that will grant me immense power.
6 I am trying to find a cure for a deadly disease that affects my people.

Flaws (1D6)

Roll Result
1 I can be impatient and impulsive.
2 I may have trouble relating to people who are much smaller than me.
3 I can be overly trusting of others.
4 I may have a fear of heights or enclosed spaces.
5 I can be stubborn and refuse to admit when I am wrong.
6 I may have a tendency to isolate myself from others.