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Rune Carver

You’ve dedicated your life to studying runecraft. Whether you were taught by a master rune carver or learned by poring over ancient engravings, you can tap into the supernatural power held within runes. The art of runecraft was initially created by giants, but over time, the practice has been adopted by many peoples. As such, though Giant runes are the most commonly used, many rune carvers incorporate symbols from their native languages into the craft.

Skill Proficiencies

History, Perception, One set of Artisan's Tools

Languages

Giant

Equipment

A set of Artisan’s Tools (One of your choice), a small knife, a whetstone, a set of common clothes, and a pouch.

Starting Gold

10 GPs

Features

Rune Shaper

You’ve studied the magic of Giant runes, granting you the following benefits: Comprehend Languages: You learn the Comprehend Languages spell. You can cast this spell without expending a spell slot, and you must finish a long rest before you can cast it in this way again. You can also cast this spell using any spell slots you have. Rune Magic: You know a number of runes equal to half your proficiency bonus (Rounded down), chosen from the Rune Spells table. Whenever you finish a long rest, you can inscribe each rune you know onto one non magical weapon, armor, piece of clothing, or other object you touch. You temporarily learn the 1st-level spells that correspond to the runes you inscribed, as specified on the Rune Spells table, and you know those spells until you finish a long rest, when the runes fade. While you are wearing or carrying any rune-marked object, you can cast the spells associated with those runes using any spell slots you have. You can also invoke a rune inscribed on an object you are wearing or carrying and cast its associated spell without expending a spell slot or using material components. Once you cast the spell in this way, you can’t do so again until you finish a long rest. Your spellcasting ability for this feat is INT, WIS, or CHA (Choose when you select this feat). Each time you gain a level, you can replace one of the runes you know with another one from the Rune Spells table. Rune: Spell: Cloud Fog Cloud Death Inflict Wounds Dragon Chromatic Orb Enemy Disguise self Fire Burning hands Friend Speak with animals Frost Armor of Agathys Hill Goodberry Journey Longstrider King Command Mountain Entangle Stone Sanctuary Storm Thunderwave

Rune Styles (1D6)

1- You inscribe runes in wax or clay with a fine metal needle. 2- You whittle pieces of wood into small figurines you mark with runes. 3- You engrave runes onto glass beads and thread them onto necklaces and bracelets. 4- You stitch your runes into the hems of clothing. 5- You carve runes on a set of animal bones you can throw in different formations. 6- You draw your runes into candles, melting the wax to smooth over the engravings.

Personality Tables

Personality Traits (1D8)

Roll Result
1 Is it practical to learn an ancient language that is rarely spoken? No. But is it fun? Very.
2 I learned one of my ancestors was a lauded rune carver whose story was lost to time. I seek to rekindle that legacy.
3 The old, traditional markings of runecraft look so boring. Why not give my runes some flair?
4 In my studies of runes, I strive to understand how great civilizations of the past fell, so that I may prevent it from happening to societies of the present.
5 Life may be a whirlwind of chaos around me, but whenever I create my runes, I feel at peace.
6 My brain struggles to process ink words written on paper, but the tactile feeling of carved runes makes my mind sing.

Ideals (1D6)

Roll Result
1 Knowledge. The universe is full of secrets, and runes are the key to unlocking them. (Any)
2 Preservation. Ancient knowledge must be preserved for future generations. (Good)
3 Creation. I find joy in the act of creating something new and powerful. (Any)
4 Mystery. The unknown excites me, and I will pursue any lead that might lead to a new discovery. (Any)
5 Tradition. I honor the traditions of runecraft and strive to uphold them. (Good)
6 Power. I seek to harness the power of runes to shape the world around me. (Any)

Bonds (1D6)

Roll Result
1 I am searching for a lost rune carving that holds the key to a great secret.
2 I have sworn to protect the knowledge of runecraft from those who would misuse it.
3 I am trying to recreate a powerful rune spell that has been lost for centuries.
4 I am searching for a legendary rune carver who disappeared.
5 I have a personal vendetta against someone who destroyed a sacred rune site.
6 I am trying to find a way to use runes to heal the sick or injured.

Flaws (1D6)

Roll Result
1 I can be obsessive and single-minded in my pursuit of knowledge.
2 I may be reluctant to share my knowledge with others.
3 I can be easily distracted by shiny objects or new discoveries.
4 I may have a fear of failure or making mistakes.
5 I can be arrogant and condescending towards those who are less knowledgeable than me.
6 I may have a tendency to hoard information and keep it to myself.