Investigator
A few Witchers have had more brains than brawn or simply have a sharp intellect. These Witchers use their talents to solve mysteries as well as discover new information for the Witchers and identify new threats. They hone their mind as well as their body and work diligently to increase their critical thinking skills in order to complete jobs and bring mysteries to light. Solving murders is beneath an Investigator unless the pay is very tempting but the mystery of why all the cattle in a village have been turned inside out? That’s right up their alley. Witchers of the School of the Bear are usually ill suited for this line of work.
Subclass Features
Investigate
You are trained in critical thinking skills and how to spot details. You have Expertise in the Investigation skills and you can immediately spot any changes to an environment that you have spent at least one minute in previously within the last 48 hours.
Lore Expert
You have studied exhaustively to increase your knowledge. You gain advantage on one additional skill with your Monster Lore feature.
Extensive Studies
Knowledge is only useful if you are able to understand it. You gain proficiency in Arcana, History, or Religion. You learn two additional languages.
Follow Intuition
Your instincts are as sharp as your mind and you know how to overcome obstacles on instinct. When you make a D20 test you can follow your intuition and gain advantage on the roll.
You can use this feature a number of times per long rest equal to your Proficiency Bonus.
Tracker
You have extensive knowledge on tracking and seeing fine details. You have Expertise in Survival checks to track creatures and you can unfailingly track a creature if the trail is less than 48 hours old.
Predanatural Awareness
You are always absorbing the information around you. You cannot be Surprised as long as you are not Incapacitated and you can use your reaction to gain advantage on a saving throw that originates from sources that you can see.
You can use this feature a number of times per long rest equal your Proficiency Bonus.
Eidetic Memory
You have learned through extensive trials and many hundreds of hours of effort to train your mind to capture details. You can remember all the details you have seen and heard within the last week.
Reconstruct the Scenario
You can use the plethora of information you have gathered along with the extensive lore you know to accomplish a number of tasks miraculously. Being able to accurately predict what has been and will be occurring in an area can be applied passively or actively.
Passive Reconstruction: You can simply spend time in an area and learn a great deal about it. After 10 minutes in an area of 100 sq ft or less you know the following information about the area that has occurred within the last 48 hours
You automatically detect the position of every living creature within the area seen or unseen.
You know which types and numbers of creatures have moved through the area regardless of their movement speed used.
You know which spells were cast within the area and can accurately guess their intended target.
You can predict any hidden traps, doors, and invisible items within the area.
Active Reconstruction: You can accurately predict the movements of creatures you have identified with your Monster Lore feature, giving you the following benefits
You have a 1D6 bonus to hit.
Your critical hit range increases by 1 (19-20).
You can use your reaction to impose disadvantage on the target’s first attack of each round.
Even if the target cannot gain the benefits of the Disengage or Dodge action with you as you predict its attempt to escape.
When you take the attack action you can make one additional attack on the target as you are able to calmly sneak in extra attacks.