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Redcap

1 variants

Redcaps are vile and bloodthirsty Fey that are driven by a need to soak their signature caps in blood. Though they need to perform the blood ritual to live it does not stop them from loving the thrill of killing others. Though they look small and shriveled, they are stronger than their prey would expect.

Redcap illustration

Murderous Fey

Vicious and cruel, Redcaps are insane serial killers who thrive on others' pain and dip their caps in the blood of those they kill. They desire only to murder and cause carnage and mayhem, and act only to satisfy these bloody impulses. However, their instinct to survive and need to soak their hats in fresh blood is the root of their murderous nature. Favoring attacking head on, they have no sense of subtlety. Even when they try to be stealthy, their heavy iron boots made them noisy and menacing, and clumsy except when rushing to the slaughter.

Like all Fey they are greatly superstitious. They hate even numbers and if they come across an even number of gold they will leave one behind. Also, they will never soak their caps in the blood of another Redcap for they fear being cursed for such a taboo.

Shriveled and Angry

They resemble small, tough, and elderly human men or undersized wizened gnomes, standing around 3​ to ​4 ft tall and weigh around 50 lbs. They have hunched backs, wiry muscles, leathery skins, and evil smiles filled with wickedly sharp, protruding teeth. They wear heavy iron boots, leather pants, and the bright-red leather pointed caps for which they were named; these were always soaked in fresh blood.

Bloodied Caps

Redcaps must keep their signature hats soaked in blood or they literally disappear. They have to kill and kill and kill some more to survive. But this is no problem as they delight in it. In rare instances one soaks their cap in the blood of a demon and they become a Madcap. When prey is in short supply, they will gleefully brawl with anyone around, always to the death. The only time a Redcap will forgo killing someone is for the sick individual that saves a Redcap that is on the verge of dying by soaking their cap in blood. Then the Redcap feels obliged to pay them back.

Traits

ASI: +2 STR, +1 CON
Size: Small
Speed: 25 ft
Darkvision: 60 ft
Age: 20 - 150
Alignment: Chaotic Evil

Iron Boots

You have disadvantage on Stealth checks.

Outsize Strength

While Grappling your size is considered Medium and wielding a heavy weapon does not impose disadvantage.

Blood Dependency

Once every three days you must soak your cap in blood. The blood is preferred to be humanoid. After exactly three days after your cap has run dry you vanish with a small pop and cease to exist.

Ironbound Pursuit

You can move up to your movement speed and deliver a kick, if it hits the target it deals 1D10 + your STR modifier (Minimum 1) Bludgeoning damage and must make a DC 8 + your STR modifier (Minimum 1) + your Proficiency Bonus DEX Save or be knocked Prone. You can use this feature times per long rest equal to your STR modifier (Minimum 1).

Variants