Skip to content
← All Spells

Chill Touch

Cantrip Necromancy

Necromancy

Casting Time

Action

Range

Touch

Components

V, S

Duration

Instantaneious

Damage Type

Necrotic

Channeling the chill of the grave, make a melee spell attack against a target within reach. On a hit, the target takes 1D10 Necrotic damage, and it can’t regain Hit Points until the end of your next turn.

Cantrip Upgrade

The damage increases by 1D10 when you reach levels 5 (2D10), 11 (3D10), and 17 (4D10).

Classes

Shaman Sorcerer Warlock Wizard