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Necromancy
Sapping Sting
Cantrip Necromancy
Casting Time
Action
Range
Touch
Components
V, S
Duration
Instantaneous
Damage Type
Necrotic
Saving Throw
CON
You sap the vitality of one creature you can see in range. The target must succeed on a CON saving throw or take 1D4 Necrotic damage and fall Prone.
Cantrip Upgrade
This spell's damage increases by 1D4 when you reach 5th level (2D4), 11th level (3D4), and 17th level (4D4).
Classes
Wizard