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Sapping Sting

Cantrip Necromancy

Necromancy

Casting Time

Action

Range

Touch

Components

V, S

Duration

Instantaneous

Damage Type

Necrotic

Saving Throw

CON

You sap the vitality of one creature you can see in range. The target must succeed on a CON saving throw or take 1D4 Necrotic damage and fall Prone.

Cantrip Upgrade

This spell's damage increases by 1D4 when you reach 5th level (2D4), 11th level (3D4), and 17th level (4D4).

Classes

Wizard