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Inflict Wounds

1st-level Necromancy

Necromancy

Casting Time

Action

Range

Touch

Components

V, S

Duration

Instantaneous

Damage Type

Necrotic

Saving Throw

CON

A creature you touch makes a CON saving throw, taking 2D10 Necrotic damage on a failed save or half as much damage on a successful one.

Using a Higher-Level Spell Slot: The damage increases by 1D10 for each spell slot level above 1.

Classes

Arcanist Artificer Cleric Fighter Gambler Occultist Paladin Sorcerer Summoner Vigilante Warlock Warlord Witcher Wizard