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Necromancy
Inflict Wounds
1st-level Necromancy
Casting Time
Action
Range
Touch
Components
V, S
Duration
Instantaneous
Damage Type
Necrotic
Saving Throw
CON
A creature you touch makes a CON saving throw, taking 2D10 Necrotic damage on a failed save or half as much damage on a successful one.
Using a Higher-Level Spell Slot: The damage increases by 1D10 for each spell slot level above 1.
Classes
Artificer Cleric Fighter Gambler Occultist Paladin Sorcerer Summoner Vigilante Warlock Warlord Witcher Wizard