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Necromancy
Ray of Sickness
1st-level Necromancy
Casting Time
Action
Range
60 ft
Components
V, S
Duration
Instantaneous
Damage Type
Poison
You shoot a greenish ray at a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2D8 Poison damage and has the Poisoned condition until the end of your next turn.
Using a Higher-Level Spell Slot: The damage increases by 1D8 for each spell slot level above 1.
Classes
Arcanist Artificer Druid Gambler Occultist Paladin Ranger Sorcerer Summoner Warlock Witcher Wizard