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Ray of Sickness

1st-level Necromancy

Necromancy

Casting Time

Action

Range

60 ft

Components

V, S

Duration

Instantaneous

Damage Type

Poison

You shoot a greenish ray at a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2D8 Poison damage and has the Poisoned condition until the end of your next turn.

Using a Higher-Level Spell Slot: The damage increases by 1D8 for each spell slot level above 1.

Classes

Arcanist Artificer Druid Gambler Occultist Paladin Ranger Sorcerer Summoner Warlock Witcher Wizard