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Staggering Smite

4th-level Enchantment

Enchantment

Casting Time

Bonus Action (Which you take immediately after hitting a creature with a Melee weapon or an Unarmed Strike)

Range

Self

Components

V

Duration

Instantaneous

Damage Type

Psychic

Saving Throw

WIS

The target takes an extra 4D6 Psychic damage from the attack, and the target must succeed on a WIS saving throw or have the Stunned condition until the end of your next turn.

Using a Higher-Level Spell Slot: The extra damage increases by 1D6 for each spell slot level above 4.

Classes

Cleric Paladin Saint Warlock