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Winterling

Winterlings are frozen Pranksters that can cause devastating “pranks” in “defense” of nature. They are out of touch with non-Fey races to put it lightly though some form bonds that help them overcome their nature and allow them to set out and explore settled areas.

Winterling illustration

Malicious Pranksters

Winterlings are malicious and enjoy playing potentially lethal pranks on travelers, such as putting out campfires and causing avalanches. They have no sense of consequence and are almost unrelatable to non-Fey races. Winterlings that leave the deep mountains and barren tundra they prefer are forced to become more reasonable though they rely heavily on the input of trusted allies to determine right from wrong and help them exercise restraint.

Frozen Fey

Winterlings resemble 2 ft tall Elves with sharp features, white skin and hair, and light blue or violet eyes. They have butterfly-like wings that appear frozen and broken into jagged points. They have no need for clothing even in the coldest temperatures, but some wore jewelry for ornamentation. While they do have wings they are incapable of flight.

“Defenders” of Nature

Winterlings often team up with other beings that care for nature and justify their violent pranks by saying it is in defense of nature and in opposition to civilization. Some Winterlings may mean this sincerely but most just dislike being the object of hatred and scorn and would rather shift the blame or call their cause “noble”.

Traits

ASI: +2 CON, +1 DEX or WIS
Size: Small
Speed: 30 ft, 30 ft Flying
Darkvision: 60 ft
Age: 20-300
Alignment: Neutral Evil
Languages: Elvish, Sylvan

Cold Immunity

You are Immune to Cold damage.

Innate Spellcasting

You can cast the following spells using your WIS score as your Spellcasting ability without requiring material components or expending spell slots. At will: Chill Touch, Gust 1/Long Rest: Fog Cloud At 5th level 1/Long Rest: Ice Storm