Skip to content
← All Spells

Mend/Rend

Cantrip Transmutation

Transmutation

Casting Time

Action

Range

10 ft

Components

V, S

Duration

Instantaneous

You can slice or repair a variety of substances with a word and a flick of your wrist.

Cut: This cantrip only works on non-living, non-magical materials that are thin and relatively susceptible to cutting, such as rope, cord, twine, sausage, cloth, parchment, a wax candle, a slender wire, or a delicate chain. The target of this spell had to be in sight and within 10 ft of the caster. For severing objects such as rope, the object could not be more than 0.5 inches thick. For cutting objects like cloth, a slice up to 1 foot long could be made.

Mend: This spell repairs a single break or tear in an object you touch, such as a broken chain link, two halves of a broken key, a torn cloak, or a leaking wineskin. As long as the break or tear is no larger than 1 foot in any dimension, you mend it, leaving no trace of the former damage. This spell can physically repair a magic item, but it can’t restore magic to such an object.

Ravel: Requiring a loose or broken thread as a starting place for the unweaving, the spell begins at the flaw, unbinding up to 20 yards of cloth or 2 yards of leather with one casting of the spell. This cantrip had no effect on magic items.

Stitch: The spell repairs or adds new seams. Up to 20 yards of cloth or 2 yards of leather are sewn together with one casting of this spell. The stitches appear to have been done by a seamstress or leatherworker of average skill.

Classes

Artificer Bard Cleric Druid Sorcerer Wizard