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Druid

Dragonflesh Grafter

Dragonflesh grafters practice forbidden rituals and risky experiments on themselves, modifying their bodies and minds to emulate the dragons they revere. They collect dragon parts—scales, teeth, skin, flesh, wings, and bones—that they scavenge from around dragon lairs, take from dragon corpses, or buy from merchants and adventurers. They stitch on, implant, or ingest these dragon parts, attempting to incorporate them into their own bodies and absorb the latent magic that lingers in a draconic corpse.

While most would-be grafters wind up hideously scarred or dead, a few survive as wretched horrors. Their minds become twisted by magical malevolence, with only a shadow of their former selves remaining. In the most extreme cases, the resulting abomination holds no remnant of the person it once was and is utterly ruled by a dragon's lust for treasure.

Result Body Modification Dragon Type Damage Type
1Shoulders: Plus 1 STRBlackAcid
2Chest: Plus 1 STRBlueLightning
3Back: Plus 1 CONBrassFire
4Midsection: Plus 1 CONBronzeLightning
5Right Eye: Dark vision 120 ftCopperAcid
6Left Eye: Blindsight 60 ftGoldFire
7Right Arm: Unarmed strike 1D6 Slashing damageGreenPoison
8Left Arm: Unarmed strike 1D6 Slashing damageRedFire
9Right Leg: Plus 5 ft movement speedSilverCold
10Left Leg: Plus 5 ft movement speedWhiteCold
Level Prepared Spells
3Absorb Elements, Cause Fear, Alter Self, Dragon’s Breath
5Locate Object, Incite Greed
7Dominate Beast, Elemental Bane
9Greater Restoration, Hold Monster

Subclass Features

Lv 3

The Transformation

Your love of dragons has strayed and been tainted by your lust for their powerful form. Your size increases by one to a maximum of Large. Roll 1D10 twice, you get those features as part of your twisted body (Rerolling on a repeat Body Modification). Then roll to determine each part’s type of dragon.

You gain the associated boost to your ability score (Maximum of 20) or feature.

Transformation Table

Heightened Transformation

You can use your Wild Shape to draw forth latent power from dragon essences you have absorbed, becoming a dragon in type and gaining an unarmored AC of 10 + your CON modifier (Minimum 1) + your DEX modifier (Minimum 1). While in this state you have Resistance to one of the dragon damage types you have incorporated (Your choice). Your damaging cantrips and unarmed strikes deal an additional 1D6 of one of the incorporated dragon damage types in this state.

Circle Spells

Your connection with nature ensures you always have certain spells prepared. You know the following spells and they do not count towards the number of spells you can prepare.

Lv 6

Deepening Transformation

Your transformation demands more dragon parts. You roll on the Transformation table two more times, rerolling on repeated results and on the dragon type list.

Elemental Retch

You can make a lesser approximation of a dragon’s breath weapon while you are in your Heightened Transformation. You spray forth bile in a 30 ft cone. Each creature in that area must make a DEX save DC equal to your spell save DC taking 4D6 of a grafted dragon type on a failed save, half as much on a successful one. You regain the use of this feature when entering your Heightened Transformation.

Lv 10

Deepening Transformation

You need more dragon parts! You roll on the Transformation table two more times, rerolling on repeated results and on the dragon type list.

Elemental Miasma

Your warped body emits a fine mist of elemental power as your body strains to contain the power of the dragons while in your Heightened Transformation. Whenever a creature starts its turn within 5 ft of you, it takes damage equal to your CON modifier in the damage type you have the most of incorporated (On a tie you choose).

Lv 14

Escalating Transformation

You need more and more dragon parts. You choose two transformations you do not have and their associated dragon types.

Advanced Transformation

Your additional dragon parts empowers your Heightened Transformation gives you the following benefits

Your damage increase becomes 1D8.

Elemental Spit: Once per turn you can Spit a glob of elemental sputum at a target within 60 ft of you as an attack action. You use your attack to hit bonus and it deals 3D6 damage of the type you have the most of incorporated (On a tie you choose).

Lv 17

Dragonflesh Abomination

Your transformation is complete. You have become a hulking mass of dragonflesh. You sprout a tail and clumsy wings and barely retain your bipedal form. You have every bonus from the transformation table and consolidate the power of the dragons choosing one dragon type and unifying your flesh work arrangement as a glorious and wretched whole under that type. You have the following features while in your Heightened Transformation

Wings: You have a Flying speed of 40 ft.

You can use your Elemental Spit as a bonus action.

Your Elemental Retch deals 8D6 damage.

Your unarmed strike die is 1D8.

When you take the attack action you can make two unarmed strikes.

Your tail has an unarmed strike die of 1D12 Bludgeoning damage and can be used as an unarmed strike once per turn.