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Exo-Driver

Blitz

A highly refined Exo-Driver who converts their mental energy into intense flames and explosive movement. A Blitz Exo-Driver takes the battlefield in a storm of flames and speed as they break through lines and deal heavy single damage and bathe areas in intense heat. A Blitz Exo-Driver lives fast and burns bright to the end.

Auxiliary Function Effect
SpeedYour avatar is condensed further to enhance your explosive bursts of energy. You do not provoke attacks of opportunity while you are Dashing as you move faster than most reactions.
FirepowerYour avatar is supercharged with extra energy. When you deal Fire damage you deal additional damage equal to your INT modifier (Minimum 1).

Subclass Features

Lv 3

Prime Function

Your Exo-Suit converts latent Psychic energy from your avatar into kinetic energy in the form of heat. When you use an action to Dash you can make an attack as part of the action as you are propelled by controlled explosions. When you make an attack after dashing you deal an additional 3D6 Fire damage.

Thermal Resistant

Your Exo-Suit disperses heat to protect you from the power of your own attacks. You have Resistance to Fire damage while you have Durability.

Lv 7

Explosive Decompression

Your avatar explodes in an inferno as it forcefully expels excess energy. When you reach zero Durability you can use your reaction to cause an explosion forcing each creature within 60 ft of you to make a DC 8 + your INT modifier (Minimum 1) + your Proficiency Bonus DEX saving throw taking D6 Fire damage equal to your INT modifier (Minimum 1) or half as much on a successful save.

You can use this feature once per long rest.

Versatile Blaze

When you use your Prime Function you can manipulate your flame output. After making an attack after dashing you can choose to cause one the following effects

Overheat: You deal an additional 2D6 Fire damage.

Erupting Flames: You cause of cone of Fire to erupt from the strike forcing each creature in a 60 ft cone to make a DC 8 + your INT modifier (Minimum 1) + your proficiency modifier DEX saving throw taking 2D6 Fire damage or half as much on a successful save.

You can use this feature times per long rest equal to your INT modifier (Minimum 1).

Lv 15

Auxiliary Function

Your Exo-Suit’s Prime Function is expounded upon as you hone your avatar. You choose from one of the following Auxiliary Functions

Lv 20

Limit Break: Blitzkrieg

You can draw out the full power of your Exo-Suit. Once per long rest you can use an action to bolster your avatar for one minute. During this time you can use a bonus action to warp to a new location you can see within 60 ft of you at supersonic speeds creating a sonic boom upon leaving and appearing dealing 1D10 Thunder damage and 1D10 Fire damage to each creature within 10 ft of your initial location and your current location (This warp counts as a Dash action). Creatures cannot take more than one instance of this damage per turn.