Dragon Captain
Chosen to lead the Forces of an Ancient or older dragon, a Dragon Captain learns the ancient techniques of many lost civilizations that tried to fight your liege as well as draconic techniques. A Dragon Captain takes aspects of humanity’s tactics and draconic tactics as they lead dynamic strategies. They use their mental bond to summon aspects of their Liege to crush foes.
| Intimidating Presence | You can expend five Tactical Dice and unleash an aspect of your Liege as an action. Each creature you choose within 10 ft of you must make a DC 8 + your INT modifier (Minimum 1) + your Proficiency Bonus and on a failure become Frightened of you for one minute. Making the saving throw at the end of each of their turns. You can expand the range by 10 ft for every two additional Tactical Dice you expend. |
|---|---|
| Aerial Superiority | You can expend one Tactical Dice and manifest spectral wings and have flying speed equal to your movement speed until the end of your next turn. |
| Dragon Sense | You can expend four Tactical Dice to gain Blindsight with a range of 30 ft for one minute. |
| Type | Elemental Affinity |
|---|---|
| Black | Acid |
| Blue | Lightning |
| Green | Poison |
| Red | Fire |
| White | Cold |
| Amethyst | Force |
| Crystal | Radiant |
| Emerald | Psychic |
| Sapphire | Thunder |
| Topaz | Necrotic |
| Brass | Fire |
| Bronze | Lightning |
| Copper | Acid |
| Gold | Fire |
| Silver | Cold |
Subclass Features
Specific Tactics
Your Warlord Method opens a world of new tactics to crush your opponents and aid your allies. You can choose from the following Tactics in addition to previous ones.
Draconic Tactics
Draconic Manifestation
You can summon an aspect of your Liege to make an attack on your behalf. In place of a melee or unarmed attack you can make an attack with the manifestation. It uses your INT modifier (Minimum 1) + your Proficiency Bonus to hit and deals damage correlating to your Liege’s elemental affinity. You can have this attack originate from any point within 30 ft of you.
Manifest Claw
You summon a powerful manifestation of your Liege. When you use your Draconic Manifestation feature you can summon a full draconic claw that deals 2D6 damage.
Manifest Maw
You summon a manifestation of the great maw of your Liege. When you use your Draconic Manifestation feature you can summon a draconic maw that deals 2D8 damage and on a failed DC 8 + your INT modifier (Minimum 1) + your Proficiency Bonus STR saving throw or be Restrained until the end of of their next turn.
You can use this feature times per long rest equal to your INT modifier (Minimum 1).
Knowledge From the Ancient Liege
When you start a fight you can use an action to make a History check DC 8 + the creature’s CR to consult your Liege's knowledge on a foe that you can see. On a successful save you have advantage on attacks on the foe for one minute as you are guided by the ancient knowledge.
You can use this feature times per long rest equal to your INT modifier (Minimum 1).
Manifest Swiping Tail
You summon a manifestation of the tail of your Liege. When you use your Draconic Manifestation feature you can summon a draconic tail forcing each creature within 10 ft of its origin to make a DC 8 + your INT modifier (Minimum 1) + your Proficiency Bonus DEX saving throw or be pushed back 30 ft, taking 1D10 damage on a failed save.
You can use this feature times per long rest equal to your INT modifier (Minimum 1).
Manifest Buffeting Wings
You summon a manifestation of the grand wings of your Liege. When you use your Draconic Manifestation feature you can summon draconic wings that beat forcing each creature within 30 ft of its origin to make a DC 8 + your INT modifier (Minimum 1) + your Proficiency Bonus STR saving throw or be knocked Prone, taking 1D12 damage on a failed save.
You can use this feature times per long rest equal to your INT modifier (Minimum 1).
Empowered Manifestation
As you learn to tap deeper into the Psychic connection you have with your liege, the range of which you can use your Draconic Manifestation is increased by 30 ft.
Manifest Dragon’s Breath
You summon a manifestation of the honored head of your Liege. When you use your Draconic Manifestation feature you can summon a draconic head that unleashes a torrent of energy that radiates outward. Each creature within 60 ft of its origin must make a DC 8 + your INT modifier (Minimum 1) + your Proficiency Bonus DEX saving throw or take 6D10 damage or half as much on a successful saving throw.
You can use this feature once per long rest or you can regain the use of this feature by expending eight Tactical Dice (No action required).