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Fighter

Mage Slayer

Mage Slayers are Fighters that have undergone secret rituals to weaken the effects on magic and resist magical effects. They are harbingers of doom for those that cast spells. Their burning hatred reaches even the heavens as a true Mage Slayer would strike down even gods and other outerplanar denizens that perpetuate the arcane arts. A hidden benefactor appears and administers the secret arts that protect you from magic.

Subclass Features

Lv 3

Spell Resistance

Secret arts are applied to you. You have advantage on spell saving throws from one school of magic: Abjuration, Conjuration, Divination, Enchantment, Evocation, Illusion, Necromancy or Transmutation.

Spell Breaker

Your attacks are imbued with hatred to attack the psyche of spellcasters. When you attack a spellcaster that is concentrating on a spell, on a hit the spellcaster has disadvantage on the CON saving throw to maintain the spell.

Spell Eater

You can devourer the Weave itself. When a leveled spell is cast upon you, you can make a CHA contest against the spell caster and on a success their spell slot is expended and you regain temporary hit points equal to three times the spell’s level. You can use this feature once per long rest.

Lv 7

Spell Resistance

Additional secret arts are applied to you. You gain advantage on spell saving throws from an additional school of magic.

Brutal Rebuke

Your mind lashes out at those that dare use magic against you. You can use your reaction in response to a spell being cast within 60 ft of you to deal Psychic damage equal to your Fighter level to the caster.

Lv 10

Spell Resistance

Additional secret arts are applied to you. You gain advantage on spell saving throws from an additional school of magic.

Spell Eater

You grow in proficiency with your ability to devour the Weave. You can use your Spell Eater twice per long rest.

Lv 15

Spell Resistance

More secret arts are applied to you. You gain advantage on spell saving throws from an additional school of magic.

Hate Fueled Stikes

Your hatred guides your attacks. If a creature has cast a spell or used a magical ability last turn you have advantage on attack rolls against the creature this turn. If you land a critical hit on them, you deal an additional damage die.

Lv 18

Spell Resistance

The last of the secret rites your body can take are administered to you. You gain advantage on spell saving throws from an additional school of magic.

Spell Eater

Your appetite for the Weave reaches new levels. You can use your Spell Eater feature three times per long rest.

Begin the Purge

Once per long rest you can cause your hatred to manifest. Darkness emits in a 10 ft radius centered around you. Creatures with the spellcasting ability or magical effects within your Darkness have their movement speed halved. These creatures take 1D6 Psychic damage per spell level if they cast a spell in your aura or 5 Psychic damage for a non leveled spell or magical ability. This lasts for one minute and can be used once per long rest.