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Occultist

Dragon

Dragon Occultists draw power from the might of Dragons. They are granted spells and abilities from channeling draconic power directly from their Mediums such as a Dragon’s Draconis Fundamentum, crystallized draconic breath, or a vial of Dragon’s blood giving freely. Because of the nature of their Mediums they do not know what kind of Dragon they are channeling until their power grows. They seek out other sources of draconic power, blessing, and Dragon hoards. Other Occultists see them as insane and playing with Fire, literally.

Level Spells
3Guiding Bolt, Thunderwave
5Aganazzar’s Scorcher, Rime’s Binding Ice
9Lightning Bolt, Pulse Wave
13Fire Shield, Vitriolic Sphere
17Enervation, Synaptic Static
Path Feature
Chromatic DragonYou learn the following spells that do not count towards the number of spells you know. You can cast one of the following spells once per long rest without expending a spell slot (If the spell can be upcast it is cast at its lowest level). Ice Knife, Ray of Sickness, Hellish Rebuke, Melf’s Acid Arrow
Gem DragonYou learn the following spells that do not count towards the number of spells you know. You can cast one of the following spells once per long rest without expending a spell slot (If the spell can be upcast it is cast at its lowest level). Arms of Hadar, Magnify Gravity, Mind Spike, Moonbeam
Metallic DragonYou learn the following spells that do not count towards the number of spells you know. You can cast one of the following spells once per long rest without expending a spell slot (If the spell can be upcast it is cast at its lowest level). Armor of Agathys, Cure Wounds, Flaming Sphere, Lesser Restoration
Dragon Type Spell
Chromatic DragonChain Lightning, Investiture of Flame, Draconic Transformation
Gem DragonCircle of Death, Disintegrate, Draconic Transformation
Metallic DragonFizban’s Platinum Shield, Heal, Draconic Transformation

Subclass Features

Lv 3

Medium Spells

Your chosen Medium grants you certain spells, in the case of a Dragon Occultist they have a stunning variety of damage types, as they tap into the fundamental power of dragonkind. You know the following spells and they do not count towards the number of spells you can prepare.

Draconic Ceremony

You invoke a primal ritual in Draconic that channels fundamental energies of the universe. As a reaction you invoke the ceremony, for the next minute you have Resistance to any damage type and deal an additional 1D6 extra damage of another damage type when you cast a damage dealing spell.

You can use this feature once per long rest.

Dragon Mind

You glean a certain amount of skills from your Medium. You learn Draconic and have Resistance to being Frightened as your Dragon Mind aids your feeble mortal one.

Lv 5

Path of the Dragons

Choose a path from which to channel power as it shapes your Draconic journey that unlocks power from your Medium and reveals the nature of your Medium. Choose one of the following

Lv 9

Consecrate Space

You can spend one turn dedicated to consecrating a space around you that extends for 20 ft centered on you. It remains Consecrated for one minute or until the spell Dispel Magic is cast or a similar effect is used. The space becomes protected by the power of Dragons giving you Resistance to all damage types as pure draconic energy dampens all incoming damage.

You can use this feature once per long rest.

Lv 15

Conduit of the Dragon

You open yourself to become a conduit to the Dragon of your Medium (No action required). The Dragon uses your mouth and body for your next action. The Dragon may take on of the following actions as determined by the DM requiring no resources from you, though if a saving throw is required it uses your spell save DC.

The Dragon can cast a correlating spell or an effect of a similar magnitude as determined by the DM.