Psionic Warrior
Psionic Warriors hone their minds to such a degree that they infuse their muscles and reflexes with psionic energy. They use a variety of techniques to overcome obstacles with their advanced intellect. The Psionic Warrior’s greatest weapon is their mind, which they never cease to expand and strengthen through rigorous exercise. The moniker, “mind over matter” has never been more true as with a Psionic Warrior’s ability to control the battlefield with their mental fortitude.
The average Psionic Warrior boasts a massive array of psionic abilities that serve them in every situation imaginable. A Psionic Warrior’s mind is their greatest asset allowing them to adapt to any scenario. The psionic energies within their mind can take the form armor, shields, and virtually anything else a true warrior could require.
With great effort and study Psionic Warriors grow in power. In order to facilitate further growth and understanding of their capabilities they seek out adventure and trials. Every challenge to a Psionic Warrior becomes an opportunity to test their mental powers and overcome any mental barriers that inhibit further growth.
Quick Build
You can make a Psionic Warrior quickly by following these suggestions. First, put your highest ability score in INT, followed by CON. Second, choose the Sage Background.
Class Features
Hit Points
Hit Dice: 1D10 per Psionic Warrior level
At 1st level: 10 + Your CON Modifier
At higher levels: 1D10 or 6 if lower than 6, + CON Modifier
Proficiencies
- Armor
- None
- Weapons
- Simple Weapons
- Tools
- Any Artisan Tool
- Saving Throws
- INT, CON
- Skills
- Choose two from: Acrobatics, Athletics, Insight, Investigation, Perception, Sleight of Hand, Stealth
Starting Equipment
- 1. (a) quarterstaff or (b) any simple weapon
- 2. (a) shortbow and 20 arrows or (b) 4 daggers or (c) 6 javelins
- 3. (a) diplomat’s pack or (b) scholar’s pack
Class Features
Psi-Enhanced Body
Your latent Psychic energy boosts your body’s capabilities. You can use your INT modifier as your ability score for melee, ranged attacks, and unarmed strikes.
Psi-Enhanced Skills
Your mental abilities can be applied to a variety of skills. When you make a skill check you can add your INT modifier (Minimum 1) to the result. You can use this feature times per long rest equal to your INT modifier (Minimum 1).
Unarmored Defense
Your mind and body become one in forming a thin mental barrier that protects you. While you are not wearing armor your AC is equal to 10 + your CON modifier (Minimum 1) + your INT modifier (Minimum 1).
Fighting Style
You adopt a particular style of fighting as your specialty. You can't take the same Fighting Style option more than once, even if you later get to choose again.
Psi-Enhanced Attack
Your psionic energy and guide or bolster your attacks. When you make an attack and before you know the outcome, you can add your INT modifier (Minimum 1) to hit or for the damage of the attack. You can use this feature times per long rest equal to your INT modifier (Minimum 1).
Psionic Style
You further refine your Psionic fighting style. Your new fighting style gives you features at levels 3, 6, 11, and 17.
→ Choose your subclass belowPsi-Enhanced Blows
You can enhance your weapon or your fists. If you choose a weapon the weapon has +1 to hit and damage. If you choose your fists you have an unarmed strike hit die of 1D4. You can change your choice during the course of a long rest.
Ability Score Increase
You can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.
Extra Attack
Your mental acuity and spatial awareness allow you to fight extremely effectively. You can attack twice when you take the attack action.
Psionic Cushioning
Your subconsciousness creates a gentle pillow of Psychic energy when you fall. You reduce any fall damage you take by your Psionic Warrior level.
Psionic Shield
You can use your reaction to make a shield of Psychic energy, increasing your AC by three. You can use this feature times per long rest equal to your INT modifier (Minimum 1).
Ability Score Increase
You can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.
Greater Psi-Enhanced Blows
You channel more psionic energy into offense. If you choose a weapon with your Psi-Enhanced Blow feature, the weapon has +2 to hit and damage. If you choose your fists you have an unarmed strike hit die of 1D6.
Greater Psionic Shield
You channel more psionic energy into defense. When you use your Psionic Shield your AC is increased by 4.
Projected Attacks
You use your Psychic energy to increase the distance of your attacks. Your ranged attacks have an increased range of 20/80 ft and your melee and unarmed strikes have a range of 10 ft. When you hit a creature with an increased range with this feature the damage becomes Psychic damage.
Ability Score Increase
You can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.
Mental Fortitude
Constant mental activity and exercise has made your mind formidable. You become Resistant to Psychic damage and your training allows you to become Immune to being Charmed or Frightened.
Quick Thinker
Your mind is always whirling with possibilities and ways to counteract any obstacle. You add your INT modifier to your Initiative rolls.
Psionic Rush
You unleash a burst of Psychic energy and make an additional attack this turn. You can use this feature once per long or short rest.
Superior Psi-Enhanced Blows
Your offensive capabilities are further empowered with psionic energy. If you choose a weapon with our Psi-Enhanced Blow feature, the weapon has +3 to hit and damage. If you choose your fists you have an unarmed strike hit die of 1D8.
Superior Psionic Shield
Your defensive capabilities are further empowered with psionic energy. When you use your Psionic Shield your AC is increased by 5.
Ability Score Increase
You can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.
Psi-Enhanced Will
Your mental will allows you to affect the outcomes of dangerous situations. When you make a saving throw you can add your INT modifier (Minimum 1) to the result before you know the result of the outcome. You can use this feature times per long rest equal to your INT modifier (Minimum 1).
Epic Boon
You gain an Epic Boon feat for which you qualify.
Perfected Psionic Rush
You unleash an even more powerful torrent of psionic energy. When you use your Psionic Rush feature you can make two additional attacks. You can use your Psionic Rush twice per long or short rest.
Psionic Style
Psionic Warrior Subclasses (10)
Choose your subclass at the level indicated in the class table above.