Misty Terrain
A mystical branch of the Psionic Warrior. These warriors extend their mental energy over an area to exert a variety of bewildering effects on their foes. The area where they exert control becomes shrouded in an ethereal mist. It is said the color of the mist reflects the warrior’s true alignment. Lawful Good being gold, Chaotic Good being silver, Lawful Evil being black, Chaotic Evil being blood red, Neutral Evil being gray, and Neutral Good being a warm bronze.
Subclass Features
Misty Terrain
You extend your mental reach to cover an area as an action that takes the shape of a thick, swirling mist you can make your mist appear as normal mist or as your natural mist (No action required). You can cover an area of 30 square ft in the mist that halves vision distances and is unaffected by wind and lasts for one minute unless you become Incapacited or die.
Within this area you can cast the following spells without expending spell slots and you act as though you maintain concentration as long as the mist is active. All spells have a range that can reach any point in your Misty Terrain and have a spell save DC of 8 + your INT modifier (Minimum 1) + your Proficiency Bonus and use your INT ability to attack.
At Will: Minor Illusion.
Twice per instance of Misty Terrain: Color Spray or Silent Image.
Once per instance of Misty Terrain: Blur or Mirror Image.
You can use this feature once per long or short rest.
Art of Misty Movement
You hone your body to move like the mist itself. You are proficient with Stealth or if you are proficient with it you gain Expertise with it. While in Dim Light or Darkness you can add your INT modifier (Minimum 1) to your Stealth checks.
Arcane Misty Terrain
Your further augment your Misty Terrain with more psionic energy. When you use your Misty Terrain feature you cover an area of 60 square ft and can use the following effects in addition while it is active as you control your mist with greater finesse. Creatures other than you have disadvantage on Insight, Investigation, and Perception checks within the mist.
Three times per instance of Misty Terrain: Color Spray or Silent Image.
Twice per instance of Misty Terrain: Blur or Mirror Image.
Once per long instance of Misty Terrain: Hypnotic Pattern or Fear.
Misty Body
While in your Misty Terrain you can become one with the mist as an action. For up to one minute you become incorporeal and gain a hovering speed of 20 ft. You can move through creatures and objects as though they are Difficult Terrain taking 1D8 Force damage if you end your turn in an occupied space. You have Resistance to all damage but Thunder and Force damage in this state and exit this state early if you take an attack action.
You can use this feature once per instance of Misty Terrain.
Bewitching Misty Terrain
Your subconscious begins to further enhance your Misty Terrain. When you use your Misty Terrain feature you cover an area of 90 square ft and can use the following effects in addition while it is active as you control your mist with greater finesse. You gain the benefits of Half Cover in your mist.
Four times per instance of Misty Terrain: Color Spray or Silent Image.
Three times per instance of Misty Terrain: Blur or Mirror Image.
Twice per instance of Misty Terrain: Hypnotic Pattern or Fear.
Once per instance of Misty Terrain: Greater Invisibility or Phantasmal Killer.
Meddling Mist
You can use your reaction to create a fainting attack in your mist giving one target within your mist disadvantage on their next attack.
You can use this feature times per long or short rest equal to your INT modifier (Minimum 1).
Illusory Misty Terrain
The full might of your mind pours into your Misty Terrain allowing for reality itself to become altered. When you use your Misty Terrain feature you cover an area of 120 square ft and can use the following effects in addition while it is active as you control your mist with greater finesse. You gain the benefits of Three Quarters Cover in your mist.
Five times per instance of Misty Terrain: Color Spray or Silent Image.
Four times per instance of Misty Terrain: Blur or Mirror Image.
Three times per instance of Misty Terrain: Hypnotic Pattern or Fear.
Twice per instance of Misty Terrain: Greater Invisibility or Phantasmal Killer.
Once per instance of Misty Terrain: Mislead or Seeming.
Vanish Into Mist
You can vanish and reappear within your Misty Terrain as an advanced form of your Mist Body. When you would take damage from an attack or a failed saving throw you can teleport to any location within your Misty Terrain and take no damage. You can use this feature once per instance of Misty Terrain.