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Rogue

Blessed One

Each Blessed One has a story of redemption. An urchin that was saved by a holy person. An assassin given a second chance by their target. They use the unscrupulous skills they developed to bring about good as they seek to turn their lives and others around. They often find kindred relations with Redemption Paladins or help them find their new oath. A city with a Blessed One usually finds the corrupt that hinder good quietly dealt with and their unrighteous wealth “confiscated”.

Level Cantrips Known Spells Known 1st 2nd 3rd 4th
3rd232--
4th243--
5th243--
6th243--
7th2542--
8th2642--
9th2642--
10th3743--
11th3843--
12th3843--
13th39432--
14th310432--
15th310432--
16th31143--
17th31143--
18th31143--
19th312431
20th313431

Subclass Features

Lv 3

Spellcasting

INT is your spellcasting ability for your Rogue spells. Your magic comes from intense study and faith. You use your INT whenever a spell refers to your spellcasting ability. In addition, you use your INT modifier when setting the saving throw DC for a Roque spell you cast and when making an attack roll with one.

You learn spells from the Cleric spell list.

Spell save DC = 8 + your Proficiency Bonus + your INT modifier

Spell attack modifier = your Proficiency Bonus + your INT modifier

Whenever you gain a level in this class, you can replace one of the Rogue spells you know with another spell of your choice from your spell list. The new spell must be of a level for which you have spell slots.

Cantrips

You learn two cantrips from the Cleric spell list.

Divine Protection

Your faith grants you certain protections. You can draw upon the divine wellspring of goodwill as a bonus action and cast one of your Divine Protections spells on yourself without expending a spell slot. If the spell requires concentration or a material component it still requires concentration or the material components. You can choose from the following spells

Bless, Divine Favor, or Shield of Faith

You can use this feature once per long rest.

Lv 9

Cantrip

You learn an additional Cantrip from the Cleric spell list.

Increased Divine Protection

The variety of blessings you can draw upon has increased. You can use the following spells as part of your Divine Protection

Aid, Spiritual Weapon

Lv 13

Increased Divine Protection

The variety of blessings you can draw upon has increased. You can use the following spells as part of your Divine Protection

Clairvoyance, Crusader’s Mantle

Increased Devoutness

Your steadfastness allows you to draw upon your Divine Protection twice per long rest.

Lv 17

Increased Divine Protection

The variety of blessings you can draw upon has increased. You can use the following spells as part of your Divine Protection

Holy Weapon, Wall of Light

Devout in all Things

Your steadfastness allows you to draw upon your Divine Protection three times per long rest.