Scion of the Three
Scions of the three are agents of malice. They are under the service of the Dead Three gods; Bane, god of tyranny, Bhaal, god of violence and murder, and Myrkul, god of death. They are granted occult gifts as they serve under them. Whether they are cursed to be their servant or ardently serve them, they gain an uncanny talent for striking fear and terrifying foes.
| God | Damage Resistance | Cantrip |
|---|---|---|
| Bane | Psychic | Minor Illusion |
| Bhaal | Poison | Blade Ward |
| Myrkul | Necrotic | Chill Touch |
Subclass Features
Bloodthirst
You can teleport yourself to areas of suffering and bloodshed. When a creature you can see within 60 ft of you takes damage and is Bloodied, you can use your reaction to teleport to them in an unoccupied space and make a melee attack on them. You can use this feature a number of times per long rest equal to your INT modifier (Minimum 1).
Dread Allegience
Choose on the Dead Three: Bane, Bhaal, or Myrkuyl. You gain Resistance to one damage type and the ability to cast a cantrip as shown in the table below. INT is your spellcasting ability for the cantrip. When you finish a long rest you can change your choice.
Strike Fear
You gain the following Cunning Strike option taught to those who are claimed by the three
Terrify (Cost 1D6): The target must succeed a WIS saving throw or be Frightened of you on a failed save. When you attack a creature that is Frightened this way, you have advantage on the attack. The Frightened creature can repeat the saving throw at the end of each of its turns, ending the Frightened condition on a success.
Aura of Malevolence
You radiate malignant power associated with one of the Dead Three. When you use your Bloodthirst feature and teleport each creature within 10 ft of where you left or appear at (Your choice) takes damage equal to your INT modifier (Minimum 1) + your Proficiency bonus and is of the damage type of your Dread Allegiance feature and ignores damage Immunities and Resistances.
Dread Incarnate
Your capacity for violence and carnage is increased. You gain the following features
You regain one expended use of Bloodthirst at the end of each short rest.
When you roll for Sneak attack damage you treat a roll of 1 or 2 on the die as a 3.