Skip to content
← Back to Wizard
Wizard

Death Dealer

Death Dealers are those who stand in opposition to life. Their powers are inherently draining and are meant to cause death. Some are quite distraught over these powers of misfortune they have, yet they bear it for death is a necessary force in this world.

Subclass Features

Lv 3

Student of Death

All you do is to bring others closer to death. You always have the spell Inflict Wounds prepared and can cast it once per long rest without expending a spell slot. When the Inflict Wounds is cast this way it is cast at half the maximum level of spell slot you can use rounded down (If you can cast a 9th level spell it is cast at 4th level).

Death Twist

You gain the ability to twist your spells to add that touch of death to them. You gain one of the following Death Twist options of your choice. You can use only one Death Twist option on a spell when you cast it. You can use this feature a number of times equal to your INT modifier (Minimum 1) per long rest.

When you cast a spell that has a range of touch, you can choose to split its effects between your hands to touch two creatures at once, within range. The damage you would have dealt to a single target is divided between the two targets.

When you cast a spell that has a range of 5 ft or greater, you may reroll any result of 1 on the attack roll. You must take the new results.

When you cast a spell that has a duration of 1 minute or longer, you can double its duration, to a maximum duration of 24 hours.

Lv 6

Death Overcomes All

You can empower your magic to drain extra lifeforce. When you deal Necrotic or Poison damage you can add your INT modifier (Minimum 1) to the damage or you can cause the creature to not be able to regain hit points or temporary hit points until the start of its next turn.

If you use this feature on a spell that is not of the School of Necromancy you must use a bonus action to apply the additional effect.

Lv 10

Greater Death Twist

You weave more deadly magic into your spellcraft. You gain another Death Twist option from the following options

When you cast a spell that forces other creatures to make a WIS saving throw, you can force them to roll with disadvantage.

When you cast a spell that reanimates the dead or summons an Undead, you may increase its total hit points by an amount equal to 6 + your INT modifier.

Lv 14

Improved Death Twist

Death permeates your arcane arts. You gain another Death Twist option from the following options

When you cast a spell that forces a creature to make a saving throw to resist its effects, you can double the amount of creatures you can target with the spell. If it is a ranged spell, then double its range.

When you cast a spell that targets only one creature, you can have the spell jump onto an additional target, with no further action of your own. Make another spell attack roll against a creature within 30 ft of the target. This attack originates from the original target, and the new target is chosen randomly from among all creatures in range including yourself.