Death
The opposition of Life Clerics. Channeling the power of the Negative Energy Plane they seek to deal with forces that sow death. The Death domain is concerned with the forces that cause death, as well as the negative energy that gives rise to undead creatures.
Deities:
| Deity | Alignment | Symbol |
|---|---|---|
| Bhaal, god of murder | NE | Skull surrounded by a ring of blood droplets |
| Chemosh, god of the undead | LE | Yellow skull |
| Hades, god of the underworld | LE | Black ram |
| Hel, goddess of the underworld | NE | Woman’s face, rotting on one side |
| Incabulos, god of plague and famine | NE | Reptilian eye with a horizontal diamond |
| Kelemvor, god of the dead | LN | Upright skeletal arm holding balanced scales |
| Morgion, god of disease and secrecy | NE | Hood with two red eyes |
| Myrkul, god of death | NE | White human skull |
| Nephthys, goddess of death and grief | CG | Horns around a lunar disk |
| Nerull, god of death | NE | Skull with a sickle or scythe |
| Takhisis, goddess of night and hatred | LE | Black crescent |
| Talona, goddess of disease and poison | CE | Three teardrops on a triangle |
| The Keeper, god of greed and death | NE | Dragonshard stone in the shape of a fang |
| Wee Jas, goddess of magic and death | LN | Red skull in front of a fireball |
| Level | Prepared Spells |
|---|---|
| 3 | Blindness/Deafness, Cause Fear, False Life, Ray of Enfeeblement |
| 5 | Animate Dead, Vampiric Touch |
| 7 | Blight, Death Ward |
| 9 | Antilife Shell, Cloudkill |
Subclass Features
Reaper
You learn one Necromancy cantrip of your choice from any spell list. When you cast a Necromancy cantrip that normally targets only one creature, the spell can instead target two creatures within range and within 5 ft of each other.
Touch of Death
You can destroy another creature's life force by touch. When you hit a creature with a melee attack, you can use Channel Divinity to deal extra Necrotic damage to the target. The damage equals 10 + your Cleric level.
Domain Spells
Your connection with the divine ensures you always have certain spells prepared. You know the following spells and they do not count towards the number of spells you can prepare.
Inescapable Destruction
Your ability to channel negative energy becomes more potent. Necrotic damage dealt by your cleric spells and Channel Divinity options ignores Resistance to Necrotic damage.
Improved Reaper
When you cast a necromancy spell of 1st through 5th level that targets only one creature, the spell can instead target two creatures within range and within 5 ft of each other. If the spell consumes its material components, you must provide them for each target.