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Cleric

War

War has many manifestations. It can make heroes of ordinary people. It can be desperate and horrific, with acts of cruelty and cowardice eclipsing instances of excellence and courage. In either case, the gods of war watch over warriors and reward them for their great deeds. The clerics of such gods excel in battle, inspiring others to fight the good fight or offering acts of violence as prayers.

Deities:

Deity Alignment Symbol
Ares, god of war and strifeCESpear
Bane, god of tyrannyLEUpright black hand, thumb and fingers together
Bast, goddess of cats and vengeanceCGCat
Erythnul, god of envy and slaughterCEBlood drop
Heironeous, god of chivalry and valorLGLightning bolt
Hextor, god of war and discordLESix arrows facing downwards in a fan
Kiri-Jolith, god of honor and warLGBison’s horns
Kord, god of athletics and sportsCGFour spears and maces radiating outwards
Morrigan, goddess of battleCETwo crossed spears
Nike, goddess of victoryLNWinged woman
Nuada, god of war and warriorsNSilver hand on a black background
Paladine, god of rulers and guardiansLGSilver triangle
Sargonnas, god of vengeance and fireLEStylized red condor
Sif, goddess of warCGUpraised sword
Surter, god of fire giants and warLEFlaming sword
Tempus, god of warNUpright flaming sword
The Fury, goddess of wrath and madnessNEWinged wyrm with a woman’s head and upper body
The Mockery, god of violence and treacheryNEFive blood-spattered tools
Torm, god of courage and self sacrificeLGWhite upright gauntlet
Trithereon, god of libertyCGTriskelion
Tyr, god of justiceLGBalanced scales resting on a warhammer
Level Prepared Spells
3Guiding Bolt, Magic Weapon, Shield of Faith, Spiritual Weapon
5Crusader's Mantle, Spirit Guardians
7Fire Shield, Freedom of Movement
9Hold Monster, Steel Wind Strike

Subclass Features

Lv 3

Guided Strike

Your faith can guide your strikes when it matters most. You can use your reaction and a use of Channel Divinity to add a +10 bonus to an attack roll or damage you see within 30 ft of you. You must not know if the attack is a hit or miss in order for this ability to work.

War Priest

You are trained to push beyond normal limits to fight hard. You can use your bonus action to make a melee attack or unarmed strike. You can use this feature times equal to your WIS modifier (Minimum 1) per long rest.

Domain Spells

Your connection with the divine ensures you always have certain spells prepared. You know the following spells and they do not count towards the number of spells you can prepare.

Lv 6

War God’s Blessing

Your faith can call upon divine protection or allies. You can expend a use of Channel Divinity to cast Shield of Faith or Spirit Guardians. A spell cast this way does not require concentration but ends if you cast the same spell again.

Weapon Mastery

Your devotion has rewarded you with your choice of one Weapon Mastery to aid you in combat.

Lv 17

Avatar of Battle

Normal means of damage can no longer affect your blessed body. You have resistance to all Bludgeoning, Piercing, and Slashing damage.