Pain
The Sufferers they’re called. The ones that bear the trials of others to tip the scales of good and evil. Some may derive pleasure from the pain while others suffer it quietly and resolutely. They embody the phrase, what doesn’t kill you makes you stronger.
Deities:
| Deity | Alignment | Symbol |
|---|---|---|
| Arawn, god of life and death | NE | Black star on gray background |
| Ilmater, god of endurance | LG | Hands bound at the wrist with red cord |
| Loviatar, goddess of pain | LE | Nine-tailed barbed scourge |
| Luz, god of pain and oppression | CE | Grinning human skull |
| Nephthys, goddess of death and grief | CG | Horns around a lunar disk |
| Shar, goddess of darkness and loss | NE | Black disk encircled with a border |
| Level | Prepared Spells |
|---|---|
| 3 | Branding Smite, Compelled Duel, Inflict Wounds, Warding Bond |
| 5 | Feign Death, Life Transference |
| 7 | Blight, Death Ward |
| 9 | Antilife Shell, Enervation |
Subclass Features
Pain to Power
The pain you are dealt can be taken in and used to empower you. For every instance of damage you take that is greater than or equal to your Cleric level you gain 1 Suffering Point (An instance of damage is a single attack, not cumulative attacks). As an action you can expend Suffering Points to regain a spell equal to twice the Suffering Points expended, allowing you to make your trials turn the tide of battle. Suffering Points reset after a long rest.
You can use this feature once per long rest.
Share the Pain
You can share the lessons that you are taught. When you are dealt damage, you can use your Channel Divinity and a reaction to force a target within 60 ft of you to make a WIS saving throw. On a fail they take the same amount of damage you took in the form of Psychic damage. They take half as much on a successful save.
Domain Spells
Your connection with the divine ensures you always have certain spells prepared. You know the following spells and they do not count towards the number of spells you can prepare.
Bear the Pain
You can continue even when your body is at its limits. Whenever you would take damage you can half the damage as a reaction. You can use this feature times per long rest equal to your WIS modifier (Minimum 1).
Avatar of Pain
You can take in the pain of those you care about, strength can be obtained through this sacrifice. Once per long rest you can use your reaction to take all damage that would be dealt to creatures you choose within 60 ft of you until the start of the next initiative count of 20. If the damage would reduce you to 0 hit points or less you instead go up to half your hit point maximum rounded down. If the damage would have reduced you to negative hit points greater than or equal to your hit point maximum you instead go to your hit point maximum.