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Cleric

Pain

The Sufferers they’re called. The ones that bear the trials of others to tip the scales of good and evil. Some may derive pleasure from the pain while others suffer it quietly and resolutely. They embody the phrase, what doesn’t kill you makes you stronger.

Deities:

Deity Alignment Symbol
Arawn, god of life and deathNEBlack star on gray background
Ilmater, god of enduranceLGHands bound at the wrist with red cord
Loviatar, goddess of painLENine-tailed barbed scourge
Luz, god of pain and oppressionCEGrinning human skull
Nephthys, goddess of death and griefCGHorns around a lunar disk
Shar, goddess of darkness and lossNEBlack disk encircled with a border
Level Prepared Spells
3Branding Smite, Compelled Duel, Inflict Wounds, Warding Bond
5Feign Death, Life Transference
7Blight, Death Ward
9Antilife Shell, Enervation

Subclass Features

Lv 3

Pain to Power

The pain you are dealt can be taken in and used to empower you. For every instance of damage you take that is greater than or equal to your Cleric level you gain 1 Suffering Point (An instance of damage is a single attack, not cumulative attacks). As an action you can expend Suffering Points to regain a spell equal to twice the Suffering Points expended, allowing you to make your trials turn the tide of battle. Suffering Points reset after a long rest.

You can use this feature once per long rest.

Share the Pain

You can share the lessons that you are taught. When you are dealt damage, you can use your Channel Divinity and a reaction to force a target within 60 ft of you to make a WIS saving throw. On a fail they take the same amount of damage you took in the form of Psychic damage. They take half as much on a successful save.

Domain Spells

Your connection with the divine ensures you always have certain spells prepared. You know the following spells and they do not count towards the number of spells you can prepare.

Lv 6

Bear the Pain

You can continue even when your body is at its limits. Whenever you would take damage you can half the damage as a reaction. You can use this feature times per long rest equal to your WIS modifier (Minimum 1).

Lv 17

Avatar of Pain

You can take in the pain of those you care about, strength can be obtained through this sacrifice. Once per long rest you can use your reaction to take all damage that would be dealt to creatures you choose within 60 ft of you until the start of the next initiative count of 20. If the damage would reduce you to 0 hit points or less you instead go up to half your hit point maximum rounded down. If the damage would have reduced you to negative hit points greater than or equal to your hit point maximum you instead go to your hit point maximum.