Life
The Life domain focuses on the vibrant positive energy – one of the fundamental forces of the universe – that sustains all life. The gods of life promote vitality and health through healing the sick and wounded, caring for those in need, and driving away the forces of death and undeath.
Deities:
| Deity | Alignment | Symbol |
|---|---|---|
| Apollo, god of light, music, and healing | CG | Lyre |
| Boldre, goddess of community and home | LG | Fire in a stone hearth |
| Brigantia, goddess of rivers and livestock | NG | Footbridge |
| Chauntea, goddess of agriculture | NG | Sheaf of grain or a blooming rose over grain |
| Demeter, goddess of agriculture | NG | Mare’s head |
| Diancecht, god of medicine and healing | LG | Crossed oak and mistletoe branches |
| Dionysus, god of mirth and wine | CN | Thyrsus (staff tipped with pine cone) |
| Eldath, goddess of peace | NG | Waterfall plunging into still pool |
| Goibhniu, god of smiths and healing | NG | Giant mallet over sword |
| Hestia, goddess of home and family | NG | Hearth |
| Lathander, god of birth and renewal | NG | Road traveling into a sunrise |
| Lliira, goddess of joy | CG | Triangle of three six-pointed stars |
| Mishakal, goddess of healing | LG | Blue infinity sign |
| Level | Prepared Spells |
|---|---|
| 3 | Aid, Bless, Cure Wounds, Lesser Restoration |
| 5 | Mass Healing Word, Revivify |
| 7 | Aura of Life, Death Ward |
| 9 | Greater Restoration, Mass Cure Wounds |
Subclass Features
Disciple of Life
You inherently infuse your spells with Positive energy. Whenever you would heal a creature they regain additional hit points equal to 2 plus the spell’s level.
Preserve Life
Your faith allows you to protect the lives that you deem worthy of divine protection. You can expend a use of Channel Divinity as an action and present your Holy Symbol to heal any creatures you choose within 30 ft of you that have less than half their hit points remaining rounded down. You can heal a total number of hit points equal to five times your Cleric level divided among yourself and any number of targets in range. This feature cannot heal a target to above half their hit point maximum.
Domain Spells
Your connection with the divine ensures you always have certain spells prepared. You know the following spells and they do not count towards the number of spells you can prepare.
Blessed Healer
Positive energy washes over you when you heal others. Whenever you heal another creature, you gain hit points equal to two plus the spell’s level.
Supreme Healing
Your faith and skill maximizes the potential within all healing spells. Whenever you would restore hit points by rolling hit dice you instead use the maximum value of the dice.