Round Table
These Paladin’s look to the day that Arthur returns from Avalon and restores order to the material plane at the Once and Future King. This Oath is also known as the Oath of Chivalry. These Paladins are the apex of what it is to be a knight, showing chivalry in abundance as they seek to make the world a better place. They are especially notable for their lengthy and strict tenets that grant them power. Knights of the Round Table inevitably face a fateful decision that affects the future of the mortal plane.
Ideals: The world to be Camelot anew. It must be defended until Arthur returns.
Never attack an unarmed foe.
Defend the weak and innocent.
Always keep one’s word.
Exhibit manners and be respectful to all.
Be faithful to law and your relationships.
Be as generous as one is able.
Be grounded in your faith.
Be humble in your doings.
Seek what is right without bias.
Defend those that depend on you.
| Level | Spells |
|---|---|
| 3 | Compelled Duel, Heroism |
| 5 | Lesser Restoration, Zone of Truth |
| 9 | Beacon of Hope, Crusader’s Mantle |
| 13 | Aura of Purity, Find Greater Steed |
| 17 | Circle of Power, Legend Lore |
Subclass Features
Teachings of Merlin
The traditions of Merlin are guarded by your order. You learn two Wizard Cantrips that you can change every long rest.
Might of Cai
As a bonus action you can use your Channel Divinity to match the might of the Giant Knight. You grow one size larger and your attacks deal an extra 1D6 damage for one minute.
Oath Spells
Your Oath and devotion grant you certain spells. You know the following spells and they do not count towards the number of spells you can prepare.
Aim of Percival
Your intense faith shows you the teachings of the Unerring Knight. You gain a bonus to hit equal to your WIS modifier (Minimum 1).
Virtue of Bors
You exemplify the one who returned from the Grail. You and those within your Aura of Protection are Immune to the Charmed condition.
Faith of Galahad
Using the faith of the Holy Knight you can use a bonus action to force certain creatures to be rebuffed by your faith. When you use this feature you choose Fiend or Undead, the chosen creature type has disadvantage on attacks on you for 1 minute.
You can use this feature twice per long rest.
Balm of Gawain
The secrets of Gawain run strong in the order. When you use your Lay on Hands feature on yourself you regain twice as many hit points as you expend.
You can use this feature twice per long rest.
Balance of Fate
Each Knight of the Round cannot move forward without a test of faith. Choose between the following features. You cannot undo your decision unless divine intervention or the Wish spell is used.
Once you use the chosen feature, you can't use it again until you finish a long rest or you expend a 5th level spell slot to regain the use of this feature (No action required).
The Betrayer
You have chosen to side with Lancelot. As a bonus action you assume a dark visage for 10 minutes. You gain the following features
When you reduce a creature to zero hit points you can move up to your movement speed and attack again.
Whenever a creature deals damage to you, they take Psychic damage equal to your CHA modifier (Minimum 1).
The True King
You have chosen to side with Arthur. As a bonus action you assume a divine visage for 10 minutes. You gain the following features
When you reduce a creature to zero hit points you gain temporary hit points equal to your CHA modifier (Minimum 1) plus your Proficiency Bonus.
Whenever a creature deals damage to you, roll 2D8 and reduce the damage you would have taken by that amount.
You can cast one Oath Spell during this time without expending a spell slot.