Apathetic
A Sorcerer touched by the Gray Lands of Hades. They exude gloom and apathy. They do not deal in matters of good, nor do they need reasons of law or chaos to do evil. Evil is all this is within them. Dispassionate evil that will never falter. The Apathetic in particular are adept at defiling the souls of the dead and see them as tools.
| Level | Prepared Spells |
|---|---|
| 3 | False Life, Inflict Wounds, Ray of Enfeeblement, Sapping Sting, Silence |
| 5 | Animate Dead, Summon Undead |
| 7 | Blight, Compulsion |
| 9 | Danse Macabre, Negative Energy Flood |
Subclass Features
Origin Spells
Your newly discovered origin ensures you always have certain spells prepared. You know the following spells and they do not count towards the number of spells you can prepare.
Apathetic Soul
Your soul is as calloused as the beings of the Gray Wastes. You are Immune to effects that would Charm or Frighten you. You are Resistant to Psychic damage.
Pure Evil
You bring suffering to all that go against you. Once per long rest when you deal Necrotic damage, you can use your bonus action to deal the same amount of Psychic damage to the creature as you force them to relive the damage just dealt.
Aura of Gray
Colors around you appear dull and gray within 30 ft of you. Illusion spells in this area fail unless the caster succeeds a CON saving throw against your spell save DC at the end of each of their turns they remain in your aura as the color of the Illusion is sapped away.
Profane Communer of the Dead
You know the spell Speak with Dead and it does not count towards the total number of spells you know and does not require Material components. You can cast Speak with Dead once per long rest without expending a spell slot. Each response from the Undead creature deals Psychic damage to all but you that hear it within 30 ft equal to twice your CHA modifier (Minimum 2) as the creature’s wails of torment assault all but your uncarring soul.
Speaker of Truth
You have no need for lies or deception. Pure truth is more harmful than any lie. Once per long rest you can use an action to attempt an Insight check on a creature within 30 ft of you DC 8 + the creature’s CHA modifier + Proficiency Bonus. On a success you glimpse a portion of their fate that the Fates of Hades reveal. You can reveal this piece of information to the creature as a free action. The creature knows that the information is genuine in their soul. For the next minute the creature has a penalty to all D20 tests equal to their own CHA modifier (Minimum 1) as they grapple with the insidious revelation.
You can regain the use of this action by expending 7 Sorcery Points (No action required).