Holy Warrior
A Shaman that has connected with a devout Paladin. The ancestor lends their faith and conviction in the ways of the Paladin. Those that connect with a Holy Warrior ancestor tend to be devout and possess great conviction in their oaths and promises. A Holy Warrior Shaman’s magic is intertwined with the conviction of an Oath.
| Level | Prepared Spells |
|---|---|
| 3 | Compelled Duel, Magic Weapon |
| 5 | Crusader’s Mantle |
| 7 | Aura of Purity |
| 9 | Holy Weapon |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 18 (+4) | 10 (+0) | 12 (+1) | 20 (+5) |
Subclass Features
Connection Spells
The connection you formed ensures you always have certain spells prepared. You know the following spells and they do not count towards the number of spells you can prepare.
Paladin Training
Your ancestor trains you in the way of the Paladin. You gain proficiency with all armor, weapons, and shields. You gain a limited amount of use of the Lay on Hands hands feature. You have a pool of healing power that replenishes when you take a long rest. With that pool, you can restore a total number of hit points equal to your Shaman level x 2.
As an action, you can touch a creature and draw power from the pool to restore a number of hit points to that creature up to the maximum amount remaining in your pool.
Demi Smites
You are taught a lesser variation of the Divine Smite. When you make an attack you can expend a spell slot and deal Radiant damage to the target, in addition to the weapon's damage. The extra damage is 1D8 for a 1st-level spell slot, plus 1D6 for each spell level higher than 1st, to a maximum of 5D6. The damage increases by 1D6 if the target is an Undead or a Fiend, to a maximum of 6D6.
Blessing of the Shamanic Ancestor
Your ancestor blesses you greatly. You gain Resistance to Radiant and Necrotic damage.
Extra Attack
You can attack twice, instead of once, whenever you take the Attack action on your turn as you are guided by your ancestor.
Lesser Aura of Protection
You are taught and imbued with a protective aura. You and creatures within 10 ft of you have a bonus to saving throws equal to half your WIS modifier rounded down (Minimum 1).
Lesser Radiant Strikes
You melee strikes are blessed by your ancestor. When you hit a creature with a melee attack you deal an additional 1D6 Radiant damage.
Holy Warrior Stand
Your connection allows your ancestor to take on flesh again for brief periods to aid you. You can use one action to summon your ancestor in the form of a Holy Warrior Stand that acts after your turn in initiative and acts according to your direction for one minute. The Stand takes the appearance of an armored Paladin with a blessed sword and shield. If you fall Unconscious your Stand takes the Dodge action on each of its turns or you can use a reaction to dismiss the Stand and remain at one hit point.
You can use this feature once per long rest.
Holy Warrior Stand
Medium Celestial
Armor Class: 20 (Chainmail and Shield)
Hit Points: 110
Speed: 30 ft
Damage Resistances: Non magical Bludgeoning, Piercing, or Slashing.
Condition Immunities: Charmed, Frightened, Grappled, Prone, Restrained
Senses: Darkvision 60 ft, Passive Perception 12
Languages: Understands the languages you speak
Proficiency Bonus: Equals your bonus
Actions
Longsword: Holy Warrior Stand makes two longsword attacks with plus 9 to hit dealing 1D8 + 3 magical Slashing damage + 1D8 Radiant damage.
Parry: Holy Warrior Stand uses its reaction to add 4 to its AC.
Lay on Hands: Holy Warrior Stand has a hit point reservoir of 100 hit points it can use an action to touch a creature and restore hit points equal to the amount of hit points expended from the hit point reservoir.
Divine Smite 8/Summon: Holy Warrior Stand adds 2D8 Radiant damage to a longsword attack. Or 3D8 Radiant damage if it is attacking an Undead or Fiend.