Elder Evil
Incomprehensible beings that seek to end the universe and devour every one in sight. Even though you are contracted to them, you mean almost nothing to them and it is rare that your presence is acknowledged. Your pact has granted you power in return for your soul, leaving your existence on a timer. (by nature these Patrons can warp a campaign and are not suitable in every circumstance, there is an inherent danger that your character might die to a task that might seem impossible, consult your DM)
Ityak-Ortheal, the Elf-Eater
A titanic monstrosity living in the depths of the abyss. It stands on three legs with 40 grasping tentacles that it can regrow. Its top is tough with a carapace on top. It was created from the mingling of the blood of the god Gruumsh and Corellon Larethian. It cannot planeshift on its own.
Terms: You know that you have 1D4 years to live before your body becomes a portal to the Abyss, freeing him, unless you can open a different portal and be spared.
Dendar, the Night Serpent
A colossal serpent who devours the nightmares of mortals and immortals. It can inject victims with a potent sleeping venom so it can feed on their nightmares. Its followers poison victims so their dreams can be a feast for Dendar.
Terms: You have 10D20 weeks before your nightmares become reality and the Night Serpent is released.
Borem, of the Lake of Boiling Mud
An awakened river that is nearly unstoppable as it lumbers through the planes. It is said that nothing less than the combined might of three greater deities can kill it. It resembles a roughly shaped humanoid figure molded in mud.
Effects: You slowly turn to mud. You gain abilities of a mud golem as a side effect. You have 1D4 years before you lose your will and become a mud construct to serve Borem completely.
Kezef, the Chaos Hound
A massive mastiff whose hide barely covers its bones and sinews as maggots riggle visibly under it. It leaves burning paw prints that slowly turn into pools of ichor. Its breath extinguishes fires. It roams the other planes where it exclusively devours the souls of the faithful, leaving nothing left for even gods to work with.
Terms: Your body is slowly becoming Undead, to become a feast for your patron. As you decay you last 1D4 years and you gain effects in relation to your undeath (Determined by your DM).
Zargon, the Returner
He is buried under the ruins of an ancient city as even gods have given up for he is nearly impossible to kill and if he is killed, he returns in a few days. He cares for nothing but his next humanoid meal and can only be appeased through regular sacrifices.
Effects: The first 3 times you hit zero hit points you remain at 1, the fourth time your body becomes a gateway to Zargon’s prison.
Holashner, the Hunger from Below
A squid headed creature with the body of an immensely long centipede. It devours everything in its path leaving behind a trail of black tar like substance called the Black Tar of the World.
Terms: Your body is infested with 1D10 sacs of Black Tar. When you are hit with a reduced to zero hit points, a sac bursts. When the last sac is burst you dissolve into a pool of tar where Holashner returns.
Piscaethces, the Blood Queen
A vast tentacleless sluglike Aboleth that is the progenitor of Aboleths. Only the insane worship her as they seek domination and suppression in her name. She can grant domains and psionic powers.
Terms: You can only stay out of water for days equal to your CON modifier (Minimum 1) or you take 1D10 acid damage for each hour you are outside of water. If you die you are consumed and a portal to the Far Realm appears.
Shothotugg, the Eater of Worlds
A mass of flesh the size of a mountain that poisons and feeds on entire planets. It is one of two elder evils that manifested entirely on the mortal plane.
Terms: You have 1D6 years and when you are done your soul is consumed as it burns away in a beacon to summon the Eater of Worlds.
Y-Chak, the Violet Flame
It appears as a respectful or seductive member of your race. It loves the destruction of life and is rumored to be the progenitor of many violent gods through its whispering throughout the ages. Its true form is hidden behind violet flames and legend says that seeing it destroys the body and soul.
Terms: When you hit zero hit points you have 1D4 turns to be revived by a successful DC 15 Arcana check. If you die you are consumed as kindling for the Violet Flame to return,
Kyuss, the Worm that Walks
A 30 ft tall giant composed of worms and maggots. He is the result of a mad attempt of a demigod Kyuss to transcend to true godhood by slaughtering his congregation but the evil ritual went wrong and he turned into this monstrosity that plagues the lower planes and is said to usher in the age of the worms.
Terms: You are infected with Kyuss’ spawn. You have 1D4 times 10 worms inside you If you are hit with 2 times your Warlock level points or more of Acid, Fire, or Radiant damage a worm inside you dies. When they are all dead you crumble to dust and a worm emerges and burrows down to join with the main horde in the lower planes.
Tharizdun, the Elder Elemental Eye
He was manipulated by other planar powers into using the shard of darkness to corrupt the astral sea, but he used the power of the shard to fight all but it was torn from his grasp and fell, creating the Abyss. He was imprisoned by the gods for this act. He is imprisoned in a demiplane and is mostly insane now, although he created the persona of the elder elemental eye and convinced the evil Archomentals that he was their creator in order for them to work to free him. His followers seek to free the “Chained God.”
Terms: You have 1D4 times 10 years to either reclaim the Shard of Darkness or Free the Chained God. After that time your body becomes an Artifact called Chain Cutter whose only power is to cut through the “chains” that bind the demiplane.
Atropus, the World Born Dead
An undead head the size of moon, crawling with undead, controlled by the intelligence of Atropus. He is said to be a growing power of death and destruction.
Terms: Undead only. Whenever you hit zero HPs you must succeed, a DC 13 CON saving throw or you cannot be revived and Atropus is signaled to invade the world.
Pandorym, the Utter Annihilation
It manifests itself as a 30 ft diameter geode with purple glowing fungus. It acts as a massive sphere of annihilation. Its mind was separated from its body and anyone even touching a crystal from its body can be controlled by it.
Terms: You have a shard of Pandorym in you. You have 1D4 years to open a rift into the demiplane his mind is trapped in and unite it with its body. At the end of that time your mind gives out from the strain of the shard.
Tyranthraxus, the Flamed One
A force that possesses the bodies of mortals and can cause them to erupt in powerful flames. He meticulously records all of his doings and conquests. He has many goals. He seeks the body of a Dragonlord, 6 Ion Stones, control of the Pool of Radiance, and the destruction of the three magic items that can destroy him even though he is not sure exactly what they are.
Terms: You choose 1 of the 4 goals of your patron and if you do not accomplish it within 1D12 years, you die, are reincarnated and are assigned a new goal. If all four are failed you are consumed body and soul.
The Unnamed Queen of Chaos
She has the upper body of a blue skinned female humanoid. She is an Obyrith who is the creator of demogorgon and the other demon lords. She seeks to release Miska the Wolf Spider from Pandemonium and heal him and to overthrow the demons that replaced her.
Terms: You are tasked to unleash Miska and heal her. After you are to join forces and fight and slay the Demonlords. You have 1D10 years to accomplish the task or you are absorbed into the Abyss.
Father Llymic, the Alien Thought Given Flesh
He is imprisoned under Thunder mountain in an icy coffin. Those that see him in his icy prison develop the curse of brood fever and eventually become brood spawn. He desires to crush the world under a massive glacier. He resembles a colossal bipedal mantis.
Terms: You have 1D4 years until you succumb to Brood Fever. You are to shatter the icy coffin and free your Patron.
| 1D4 | Goal |
|---|---|
| 1 | Kill a Dragonlord. |
| 2 | Obtain six ion storms. |
| 3 | Find the Pool of Radiance. |
| 4 | Destroy the three artifacts. |
| Level | Prepared Spells |
|---|---|
| 3 | Detect Evil and Good, Detect Thoughts, Dissonant Whispers, Mind Sliver, Mind Spike |
| 5 | Intellect Fortress |
| 7 | Divination |
| 9 | Legend Lore |
Subclass Features
Patron Spells
Your newly revealed Patron ensures you always have certain spells prepared. You know the following spells and they do not count towards the number of spells you can prepare.
Bane of the Living
Your attacks seep into the living and corrupt it. Whenever you deal damage you can choose to change the damage to Necrotic damage. When you use this feature you add damage equal to your CHA modifier (Minimum 1) and the creature cannot regain hit points until the end of its next turn. You can use this feature times per long rest equal to your CHA modifier (Minimum 1).
Enemy of Creatures
Your attacks undermine the fundamental forces that animate creatures. When you reduce a creature to zero hit points the creature turns to ash and cannot be revived or have effects that would replace the zero hit points with another value (Such as the Undead Fortitude of a Zombie).
Aura of Destruction
As an action you can activate your Aura of Destruction which lasts for 1 minute. Creatures within 30 ft of you that are not Undead or Constructs take Necrotic damage equal to half your Warlock level rounded down at the end of each of their turns.
You can use this feature once per long rest.
Destroyer
You tap into the obliterating power of your Elder Evil Patron. You can cast the spell Disintegrate once per long rest without expending a spell slot or after the completion of your Magical Cunning Ritual.